A downloadable demo for Windows

Designed and Programmed by Andy Smith and Jack Brigleb

The aim of this project is to create the infrastructure of a Tactical Role Playing Game, emulating the design of series such as Fire Emblem and Final Fantasy Tactics. The project was built so that multiple games could be made utilizing what has been created so far. The code was written in such a way as to minimize effort required to change particular design decisions, and allow for as many extensions to the project or shifts in gameplay design as possible.

The current build is a demo of the features present in the system developed, with “programmer art” and use of sound effects found on opengameart.org ( credited below* ). Two simple levels are included, in order to show that maps of arbitrary size can be made, with walls/obstructions present in the second. The build also presents the party management menu, accessible between levels.

The project was designed and implemented almost entirely by pair coding, both developers working on a single machine, trading roles occasionally. Near the end of development of the current build, tasks were split up and handled by utilizing this Git repository.

Controls:

Keyboard:

Select/Submit: Z

Multi-Select: Left Shift + Z

Cancel/Back: X

Cursor: Arrow Keys and WASD

Fast Move: Space Bar

Zoom: M

Unit Cycle: , and .

Gamepad:

Select/Submit : A Button OR Joystick Button 0

Multi-Select: Right Trigger/R2 + A button OR 10th Axis + Joystick Button 0

Cancel/Back: B Button OR Joystick Button 1

Cursor: Left Stick OR Joystick X/Y Axis

Fast Move: X Button OR Joystick Button 2

Zoom: Left Trigger/L2 OR 9th Axis

Unit Cycle: Left and Right Bumper / L1 and R1 OR Joystick Button 4 and Joystick Button 5


*Sound Credits:

Some of the songs and/or sound effects in this project were created by ViRiX Dreamcore (David Mckee) as well as KillaMaaki

Download

Download
TacticsDemoBuild.zip 13 MB

Install instructions

Download the zip and unarchive it.

Run the "Tactics Demo" exe file.